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I am a Quality Assurance worked for Keywords Studio and supported Electronic Art from 2020 to 2024. During my career, I supported the developers to qualify and shipped FIFA 21 to FC 24. I won my trust in my responsibility and work as the POC (Point of Contact) who communicates between the management, production team and QA team, while ensuring the game hits the deadline in time in quality, and development tools issues free.
I graduated from Vancouver Film School and finished two puzzle games in small teams within months as a level designer and Cinematic Designer. Received good feedback from game developers and instructors.
I would like to continue with my experience and these careers, but I am also open to more opportunities in the industry.
Art
Arts
Level Desigs
Level Designs
Icebert & Spicegirl: A Chilling Adventure is a 2.5D side-scrolling co-op platformer with a cartoony with a little psychedelic art style. Two players play as an ice cube (which can transform into water) and a flame spirit ( which can turn into smoke) work together to solve puzzles and process.
Project Length: 6 months
Icebert & Spicegirl:
A Chilling Adventure

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